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Mobile- and Web-Based Software

Mobil és webes szoftverek
A tantárgyleírás hatályossága
Hatályosság kezdete:
2026. March 21.
Hatályosság vége:
Subject name (Hungarian, English)
Mobil és webes szoftverek
Mobile- and Web-Based Software
Subject code BMEVIAUAD02
Subject type
Training Level
Course types and hours (weekly/semester)
Course type lecture tutorial laboratory
hours (weekly) 2 0 2
type (linked/independent) derived course
Assessment type félévközi érdemjegy
Credits 5
Subject coordinator
DR. Ekler Péter
position: egyetemi docens
Responsible department
Automatizálási és Alkalmazott Informatikai Tanszék
Faculty Villamosmérnöki és Informatikai Kar
Subject website https://www.aut.bme.hu/Course/mobilesweb
Primary curriculum type
Direct prerequisites – Strong prerequisite none
Direct prerequisites – Weak prerequisite none
Direct prerequisites – Parallel prerequisite none
Direct prerequisites – Milestone prerequisite none
Direct prerequisites – Exclusion none

Objectives

Programme
Lecture

1.
Introduction. Web and mobile clients in the architecture of modern software systems. General characteristics of mobile devices. Special hardware for new mobile devices. Overview of mobile platforms. The concept of mobile software development: a different approach to PC development. Characterization of the players of the mobile market. Development of mobile networks.

2.
Software development tools for mobile devices in general: programming languages, code libraries, development tools (SDK, Emulator). Introducing the basics of the Android platform. Description of project elements. Mechanism of translation.
 
3.
The lifecycle of modern mobile applications from an Android perspective. Android application components and their role, as well as typical use cases. Design and implementation of multi-screen applications. General state saving for life cycle change management.

4.
Design and implementation of the user interface of mobile applications. Presentation of resources related to the user interface, resource qualifiers. Manage layouts and views.

5.
Presentation of the principles of persistent data storage in a mobile environment. Key-value based data storage options. Relational data management, data filtering, searching and sorting. Stock management.

6.
Use of short and long-term network communication technologies supported on mobile platforms. Management of asynchronous network operations, thread management. Handling HTTP connections. User interface notification in case of asynchronous execution.
 
7.
Location based services in a mobile environment. Satellite and network-based positioning techniques, advantages, disadvantages. Map management principles.

8.
Introduction to the world of web technologies. Client-server architecture based on HTTP (session, cookie, etc.). Description of dynamic web concept. Introducing the HTML language, its elements and frequently used related tools. Introducing the development environment.

9.
Presentation and applicability of the CSS style description language. Defining own classes. Additional CSS solutions. Flexbox, Bootstrap, SCSS.

10.
Presentation of the basics of the JavaScript language, use of forms, validation. Description of advanced JavaScript libraries.

11.
Best practices for creating maintainable JavaScript source code. Introduction to HTML DOM, overview of frequently used HTML and JavaScript solutions.

12.
Creation of dynamic web content. Introducing the basics of jQuery. Mobile Web; advantages, disadvantages and opportunities.
 
13.
Tools for creating dynamic web interfaces, the possibilities of AJAX. Basics and areas of application of REST communication, typical areas of use of the JSON format, cross-domain policy. 
The aim of the course is to introduce students to the world of mobile and web software. In the classes, students will learn about the basics of software development for mobile devices. They gain experience in the major mobile platforms, as well as the tools required for software development for the platforms. They learn about the specifics of development for mobile devices, ergonomic issues and the best practices that can be applied during development. During the class students will also learn the basics of modern web technologies, they can learn about the specifics of web development, as well as the creation of custom sites.

Learning outcomes

Ez a tantárgy a KKK rendeletben meghatározott, következő kompetenciák fejlesztését szolgálja:

Knowledge

No learning outcomes recorded.

Skills

No learning outcomes recorded.

Attitudes

No learning outcomes recorded.

Autonomy and responsibility

No learning outcomes recorded.

Oktatási módszertan

Lectures and laboratories

Tanulástámogató anyagok

Online források
Forstner Bertalan, Ekler Péter, Kelényi Imre, Bevezetés a mobilprogramozásba, SZAK Kiadó Kft., ISBN: 9789639863019 ; Ekler Péter, Fehér Marcell, Forstner Bertalan, Kelényi Imre, Android-alapú szoftverfejlesztés, SZAK Kiadó Kft., ISBN: 9789639863279 ; Paul Ferrill, Pro Android Python with SL4A, Apress, ISBN: 9781430235699 ; Ovidiu Iliescu, Programming Pro Java ME Apps. Apress, ISBN: 9781430233275 ; RetoMeier, Professional Android 2 Application Development, Wrox, ISBN: 9780470565520 ; Bruce Lawson, Remy Sharp, Introducing HTML5 2nd, New Riders, ISBN: 9780321784421 ; Elisabeth Robson, Eric Freeman, Head First HTML with CSS & XHTML, O’Reilly, ISBN: 9780596101978 ; David Flanagan, JavaScript: The Definitive Guide, 6th Edition, O’Reilly, ISBN: 9780596805524 ; Jonathan Chaffer, Karl Swedberg, Learning jQuery 3rd, O’Reilly, ISBN: 9781849516549 ; Class presentations. 

Recommended preliminary knowledge for completing the subject

Knowledge type competencies
(azon előzetes ismeretek összessége, amelyek megléte nem kötelező, de a tantárgy eredményes teljesítését nagyban elősegíti)
Object oriented programming
Skill type competencies
(azon előzetes képességek és készségek összessége, amelyek megléte nem kötelező, de a tantárgy eredményes teljesítését nagyban elősegíti)
nincs
Recommended (non-compulsory) preliminary competencies
(azon ajánlott (nem kötelező) előzetesen megszerzendő kompetenciák összessége, amelyek jelentősen hozzájárulnak a tantárgy eredményes teljesítéséhez)
Object oriented programming
General rules
Requirements: During the season During the season:     (1) Completion of labs (at least 4 successful mobile and 4 successful web labs. (2) The acquisition of mid-semester knowledge is checked 2 times during the diligence period in the form of a large closed room. Conditions for completing the subject: 4-4 successful mobile and web labs. Adequate indoor performance (at least 40%) until the end of the diligence period in both indoor locations. Merit weighting: 20% lab results, 40-40% the results of the two ZH. Exam period  -  Additional possibilities: Both midterms can be replaced during the replacement week according to the TVSZ. The replacement period in the two-cycle training is the so-called make-up week (the week between the end of the diligence period and the beginning of the examination period), the first 3 weeks of the examination period in the five-year education (see TVSZ § 16. (2)). It is not possible to replace the labs: the replacement includes the fact that we only take into account the results of less than 2/3 of the labs.
Assessment methods
In-term assessments

No detailed assessments provided.

Weight of in-term assessments

No weights provided.

Exam-period assessments

No detailed assessments provided.

Weight of exam elements

No weights provided.

Grade calculation

No grade thresholds provided.

Attendance requirements

No attendance requirements provided.

Rules for retake and resubmission

Not provided.

Short description

Not provided.

Detailed description
IMSc program: The students participating in the program can solve extra tasks during the laboratory sessions, and sometimes the homework assignment can be more complicated. With the help of these, they can get to know the topic of the subject at a deeper level, and learn it through the more complex tasks. IMSc points: 25 IMSc points can be obtained with extra lab tasks (5 points) and the part over 90% on the two ZH is worth 10-10 points per %.
Recommended courses

Not provided.

Workload to complete the subject

No workload breakdown provided.

Validity of subject requirements
Requirements valid from:
Requirements valid until:
Curriculum placement

No curriculum placements recorded for this subject version.